Here are listed the most important modifications introduced in "Interface Equilibrator v1.0.2" (starting from the previous version, that is, "Interface Equilibrator v1.0.1"). --------------------------------------------------------- Improvements in the equilibration's methodology: > The new option "Split edges of elongated facets along the three-phase contact line in any case" has been introduced in the "equilibration settings". It is recommended to keep this option enabled when using a concave solid surface as constraint for a three-phase contact line (see User Manual for details). > Some minor adjustments have been made to the setups for running the equilibration in "automated mode", to improve the average quality of the equilibration's solutions. In particular, it is now ensured that the automated methods to refine and polish the meshes during the equilibration are called slightly more often. --------------------------------------------------------- Fixes to other minor problems: > When hiding/showing a solid surface mesh through the "hide/show" links in the context menu launched by right-clicking that mesh's node in the tree-view diagram, now all that mesh's patches (if any) are also automatically hidden or shown. > The edge length of the "smooth-edge cube" built-in mesh was twice than requested. This has now been fixed.